Daisy was my final project at Vancouver Film School. I was the programmer and game designer for the game. It is a gesture-based storytelling game about a little ballerina, targeting a young demographic. It was developed in Unity3D for both iOS and Android. Some of the features are listed below:
- Follow the Butterfly
Players must correctly trace the butterfly's path in order to score points and bring props to the stage.
- Bring the World Alive
The player's performance will bring props to the stage and enrich the visual feeling of the game.
Playable game. (Coming soon to the app store and google play)
Windows version available